Regilio Henry
Software Engineer
Games programmer based in the UK, leveraging 4 years of professional experience as a software engineer in AAA games. Having worked in teams on shipped games, shipping new content and contributing to projects from prototype to production in Unreal Engine 4 and 5.
About Me

Hello, I'm Regilio Henry, a programmer and game developer who studied at the University of Derby. I'm from the Netherlands and am currently based in the UK.
As a child, I was drawn to videogames as my main source of entertainment. Most games I played sparked many ideas for me to make my own. When I was 11, this led me to create small games in Gamemaker to try and create what my mind conjured up. At that point, I already knew that this was something I wanted to pursue as a career, although there was a brief period where I stopped making small games. A few year later, I would return to the flow by developing a mod for Minecraft at the age of 15. That was the first time I had ever learned programming language. Thanks to Java, my dream of becoming a game programmer would become a reality. Over the years and during my studies, I had come to love developing. I really enjoy the fulfilment of solving difficult problems and challenging myself to reach new heights and improving myself. Not only does game development provide that for me, it also allows me to create experience that myself and others can enjoy.
Outside of development, I spend time expanding my skills at producing music, learning 2D art, 3D modelling, and animation. Tackling challenges defines who I am, and I am ready for them whenever.
Featured Projects
Technical Skills
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I'm always interested in hearing about new projects and opportunities. Whether you have a question or just want to say hi, feel free to reach out!